Stats:
Your stats are as follows: Strength, Dexterity, Perception, and Intelligence
Strength
governs how hard you can hit someone or if you even hit them at all.
Strength covers any strikes whether it be by fist or sword.
Dexterity
governs your balance, your speed, and endurance. Dexterity also
effects your bows and cross bow activities.
Perception governs what
your senses tell you as well as governing if you can hit with magical
spells and how hard you hit them. After all magic is all about how
your perceive it. Intelligence is the source of everything. This
tells you how many skills you get, adds to skill checks, as well as
telling you how many spells you can have.
You are given 25 points to allot to your stats with a minimum of 1 and a max of 10.
1 to 2 |
+1 |
3 to 4 |
+2 |
5 to 6 |
+3 |
7 to 8 |
+4 |
9 to 10 |
+5 |
11 10 12 |
+6 |
Derived Stats
Hit Points Governs how much damage one
can take before death greets them with a cold embrace. Strength +
Dexterity = Hit Points. Example: For stats Andy has: Strength; 7, Dexterity; 6, His hit points are 13.
Will Power governs the amount of
mental strain one can handle as well as functions like a mana pool.
Spells pull from Will Power as well as anything with a Horror Factor.
Perception + Intelligence = Will Power. Example: Brian has a peception of 6, and an intelligence of 6, thusly his will power would be 12.