monk


Skills

Skills is the knowledge you have governed by your stats as well as your intelligence. You get 100 times your intelligence in experience. You then Buy your ranks in the skill at 100 points per rank. You have to purchase at least half your intelligence in skills to start. Again round up.


Skill List:

Appraise – Intelligence

Balance – Dexterity

Bluff – Perception

Climb – Strength

Concentration – Intelligence

Craft – Intelligence

Decipher Script – Perception

Diplomacy – Intelligence

Disable Device – Intelligence

Disguise – Perception

Escape Artist – Dexterity

Forgery – Perception

Gather Information – Intelligence

Handle Animal - Perception

Heal – Intelligence

Intimidate – Perception

Jump – Strength

Knowledge (Arcana, Religion, Local, Dungeon, Geography, History, Nature, and Nobility) – Intelligence

Listen – Perception

Move Silently – Dexterity

Open Lock – Dexterity

Perform – Perception

Ride – Dexterity

Search – Perception

Sense Motive – Perception

Sleight of Hand – Dexterity

Speak Language – Intelligence

Spot – Perception

Survival – Perception

Swim – Strength

Tumble – Dexterity

Use Rope – Dexterity
Bow - Perception
Single Hand - Dexterity
Hand to Hand - Dexterity
Cross Bow - Perception
Thrown - Perception
Two-Hand - Dexterity
Staff - Dexterity
Pole Arms - Dexterity


Sample Skill List:

Andy has a Strength: 6, Dexterity: 5, Perception: 5, Intelligence: 7. Andy is required to buy at least 4 skills.

Climb: (1 Rank + Strength Modifier) = 4

Survival: (2 ranks + Perception Mod) = 5

Search: (1 rank + Perception Mod) = 4

Spot: (2 ranks + Perception Mod) = 5

Listen: (1 rank + Perception Mod) = 4



Difficulty Table
1-5
Very Easy
6-10
Easy
11-15
Medium
16-20
Hard
21-25
Very Hard
26-30
Extremely Hard
31+
Ungodly Hard


Modifiers for difficulty:

Under Duress
+10
Being Hit
Base 5 + # of Damage
Evironmental Factors
Varies (5-10 ponits minimum)
Impairment
Varies (10-15 points Minimum)
No proper Tools
+15